You Can't Play the Iowa Gambling Task with Mother Nature and Win

نویسندگان

  • Courtney Humeny
  • Robert L. West
چکیده

The Iowa Gambling Task (IGT) was developed as a test of Damasio’s Somatic Marker Hypothesis, which hypothesizes that emotion plays a role in decision-making. The IGT is now widely used to assess the role of emotion in decision-making in clinical populations. However, although Damasio’s experimental results using the IGT were consistent with the Somatic Marker Hypothesis, there is no direct evidence indicating that the IGT measures the contribution of emotion to decision making in the IGT. Specifically, the IGT does not contain direct measures of emotion, it does not manipulate emotion, and it is not an obviously emotional task. There are only indirect implications that it does so because some clinical populations with emotional deficits have poor performance. We argue that further experimental work is needed to show whether or not IGT performance is systematically influenced by emotion.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

You can't play 20 questions with nature and win : projective comments on the papers of this symposium

1973 You can't play 20 questions with nature and win : projective comments on the papers of this symposium

متن کامل

Computational modeling of dynamic decision making using connectionist networks

In this research connectionist modeling of decision making has been presented. Important areas for decision making in the brain are thalamus, prefrontal cortex and Amygdala. Connectionist modeling with 3 parts representative for these 3 areas is made based the result of Iowa Gambling Task. In many researches Iowa Gambling Task is used to study emotional decision making. In these kind of decisio...

متن کامل

You can play 20 questions with nature and win: categorical versus coordinate spatial relations as a case study.

Alan Newell famously asserted that "You can't play 20 questions with nature and win" (Newell, A. (1973). You can't play 20 questions with nature and win. In W.G. Chase (Ed.), Visual information processing. New York: Academic Press.), and specifically focused on the futility of studying binary distinctions. However, the distinction between categorical and coordinate spatial relations representat...

متن کامل

Dopamine D3 Receptors Modulate the Ability of Win-Paired Cues to Increase Risky Choice in a Rat Gambling Task.

Similar to other addiction disorders, the cues inherent in many gambling procedures are thought to play an important role in mediating their addictive nature. Animal models of gambling-related behavior, while capturing dimensions of economic decision making, have yet to address the impact that these salient cues may have in promoting maladaptive choice. Here, we determined whether adding win-as...

متن کامل

Somatic Markers and Frequency Effects: Does Emotion Really Play a Role on Decision Making in the Iowa Gambling Task?

The role of the frequency of wins and losses in the Iowa Gambling Task (Bechara, A., Damasio, A., Damasio, H., & Anderson, S. 1994. Insensitivity to future consequences following damage to human prefrontal cortex. Cognition, 50, 7–15) was investigated in 2 experiments manipulating the long-term expected value of the decks participants had to choose from. The first experiment adopted the typical...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2011